BATTLE SIM ARENA

Introducing the exclusive Z-TRONIC Battle SIM ARENA, designed to deliver thrilling and intense combat experiences with the Z-Tronic combat bike!

Experience the pinnacle of quality with 100% mesh and materials, ensuring a visually stunning and immersive environment. The arena features a terminal equipped with a comprehensive control system, allowing you to tailor the gameplay to your liking. With the easy rezzer and advanced features, setting up the arena for battles becomes a seamless process.

Customize the ambiance with a diverse range of colors for the arena lights, offering you over 99 choices to create the perfect atmosphere. The real light projectors within the arena synchronize with the colors, enhancing the immersion and adding a dynamic visual element.

With a vast size of a full sim measuring 256×256 meters, the arena provides ample space for epic battles. The two floors, complete with ramps, offer strategic advantages and thrilling combat scenarios. The improved physics ensure realistic interactions and responsive gameplay.

The arena has a land impact of 73 prims*, allowing for easy placement and integration into your virtual world. It is designed with high-quality LOD to ensure the mesh retains its exceptional detail and quality, regardless of the distance or LOD settings.

Step into the ultimate Z-TRONIC combat experience with the meticulously crafted Battle SIM ARENA from NEUROLAB. Dominate the battlegrounds, showcase your skills, and immerse yourself in the adrenaline-fueled world of intense combat on the Z-Tronic combat bike.

► Please visit our in-world Mainstore to try the demo. Arena TELEPORT

Table of Contents

FEATURES

• 100% MESH + MATERIALS
• Terminal with HOLES Control System
• Easy Rezzer with advanced features
• Customize Lights Colors Menu (99 more choices)
• Real Lights projector Ambiance Synchronized with Arena Colors
• FULL SIM 256×256 BIG SIZE! More Larger!
• 2 floors for battle with ramps
• Improved physic
• Land Impact: 73 Prims*
• MODIFY-COPY-NO TRANS

• HQ LOD : Our products are manufactured according to the rules of art! Robust LOD : High quality of MESH whatever the distance and the LOD setting! (does not disappear)

PACKAGE INCLUDES

◦ [Neurolab Inc.] BATTLE ARENA
◦ [NeurolaB Inc.] Battle ScoreBoard  (22 prims)
◦ [Neurolab Inc.] Respawn System
◦ Instructions notecard

HOW TO USE

HOW TO REZ (STEP BY STEP)

1- REZ the Rezzer.
2- Sit on REZZER.
3- Click on Rezzer and choose option “REZ” in the MENU.
4- Enter the Altitude you want.
5- Wait a moment, parts found place.
6- When all parts is ok, click to menu and choose “COLOR”
7- Select COLOR you want.
8- When all is OK for you, Click to menu and choose “DEL. SCRIPTS”.

REZZER MENU

Rez :
A new menu ask you the height you want to rez your arena.
Derez :
Delete the arena
Del.Scripts:
Delete all scripts except the ones for the holes system. You will not be able to change the color if you delete scripts.
Color:
Change the color of the arena. Select a category and a color.
Once you have rezed the arena, you will be able to move the rezer on axe Z, the arena will follow the rezer.
If you move the rezer on axes X or Y this wil do nothing special.
If you rotate the rezer the arena will rotate too.

TERMINAL MENU

Holes system
– Hole 1 : Open/Close the hole 1, stop the random feature
– Hole 2 : Open/Close the hole 2, stop the random feature
– Hole 3 : Open/Close the hole 3, stop the random feature
– Hole 4 : Open/Close the hole 4, stop the random feature
Random : Turn On/Off the random feature. This allows the script to open/close holes randomly
Nb Holes : Random feature will open 1, 2 or 3 holes
Time : Interval in seconds for the random feature
Permission :
You can allow people to use the Holes system’s menu with 3 options : Owner, Group or All 

IMPORTANT

– *LAND IMPACT: When you finished to move/rotate rezzer and customize colors, use “DEL. SCRIPTS” in Rezzer menu. (and now its 73 LI)
– When you delete scripts, you cant use color and move system! but terminal holes work.
– BEFORE MOD BUILD, delete scripts !!

NOTES

WARNING :
This product requires the use of MESH CAPABLE Viewer.
SL viewer 3 or above or the equivalent Third Party viewer (eg: Firestorm, …).
This product require Advanced Lighting Model activate to appreciate the materials !!

UPDATES

  • Revision 3.0 : Fix Bug Alpha Floors with lasers
  • Revision 2.5 : Fix bug Teleport Respawn system
  • Revision 2.0 : Scoreboard and Respawn system added